About Me

Game Master

I have been running table top RPGs since 2014. Being a Dungeon/Game master for so long has taught me creativity, ingenuity, team work, leader ship, improvisation and many other skills, but the most important thing I’ve gained from it is creative vision.

I’ve treated every game I have ever played as if I were a character living the game as a movie. I believe that immersion is the most important part of any game and is the specific element that changes any game from something you play, to something you experience.

Some Tools

Click HERE to find out more about Open Legend and Click the button below to download my Character sheet Guide Combo PDF

Programmer

Programming has been almost as close to my heart as gaming. My first programming and coding experience was with the Valve SDK. Back in 2010 I found my self infatuated with it as it allowed me create my own stories in Portal and Counter Strike Source.

Prior to college I had small amounts of self taught experience; but the language that I first thoroughly explored was Python. This has earned it a special place in my heart.

Unreal Engine has been my primary source of learning and experience for all things coding. I’ve worked with it as a hobby since version 4.5 which released back in 2014. However in 2022 I started working with Unreal Engine 5 to create my own game, Project Kneon.

Husband

My wife has been the most influential person in my life. She has been the primary source of not just inspiration, but motivation as well. I dedicate all my works to her…

We really love our Cats.

These are our two cats Catana and Yumi. Both of them are violent criminals that we picked up off of the street.